Category Archives: Bless Online

Bless Online: What Class Do You Consider Is The Hardest To Master?

What class do you consider is the hardest to master that if you play really well, it would be considered the strongest class? I’d say Paladin, regardless of the mechanical challenge and upcoming changes because:

1. You get focused by the enemy, you’re a high priority target since you just keep filling everyone’s health bars if they don’t kill you first.

2. You need to prioritize between yourself and various allied targets on the fly, even if you are under someone else’s attack you can’t just become a turtle spamming heals on yourself and forget about the rest of your team. Enough Bless Online Gold is necessary.

Bless Online

3. You are rooted for most of your casts, so choosing when and where to cast requires commitment to every action

4. Limited range, while you’re ranged for heals you still need to follow your companions otherwise they’re too far from you and will just die when they expected you to have their backs.

5. Cleansing and buffing, you need to be aware when someone is affected by something that requires a cleanse spell on them, and also know when it’s not needed because cleanse has a cooldown afaik so you can’t just spam it. Same for buffing, knowing when buffing is worth the trouble and when it’s not or knowing if it’s safe top stop healing to apply some buff.

6. Moderate to low dps, you’ll struggle to kill anyone trying to kill you unless you’re over geared and know exactly what you’re doing and what they’re capable of doing, timing your cc when they’re charging something strong or when they’re going to get away. 1v1 is a battle of atrition, so you can just keep healing yourself until they have nothing left in them, but in that amount of time is very likely someone else will join in and change the odds dramatically.

7. Skill/gear selection, it’s very challenging to choose how much tankyness, how much healing and how much cc/damage you can squeeze without losing crucial functionality. This is specially troublesome because people interact with various healers that are focused in one aspect, and then they expect you to be as good at them at surviving/tanking/healing/ccing/damaging as someone they met who was specifically tailored towards being excelent at one task.

8. The psychological trauma, knowing someone died when you could have saved them but screwed up makes you feel bad about it, and a lot of the time they will blame you regardless of being your fault or not, just because they won’t accept they died because of their own incompetence.

Overall I’d say being a bad healer is easy, you just heal yourself to max in one or a few casts and switch to the lowest target if you are not at risk. But being a phenomenal healer is the hardest role when you are under pressure, and people will notice and love you forever when you do a great job, it’s a lot of responsability having to babysit people who are reckless or don’t have any idea of the mechanics and at the end of the day is usually a thankless job with an extra burden on your back.

Playing Bless Online Will Be A Good Decision

Bless’s developers are adamant on the community’s worries about Pay-to-Win. The game’s director has repeatedly said in interviews that Pay-To-Win “isn’t going to happen”. If you worry about that you should be able to rest assured.

Even though they haven’t reached a final decision about the payment model, they have said that Buy To Play is the most likely candidate. The game will feature both vertical and horizontal progression. Basically Bless aims for a fun leveling experience and fun end-game content, not one of the two.

Bless Online

Bless also has a Faction system, when creating a character you MUST choose between Hieron or Union. Below are points that make it “stand out”.

Combat:

Even though there aren’t any major details, Bless’s combat will feature skill combos and strategy. Players will be able to increase their combat efficiency by “growing” abilities and skills.

Bless also aims to create a variety of playstyles for each class. Meaning that even if you have the same class and even the same gear, you will still be able to adopt your own different playstyle and combat approach. Sounds sandbox-y.

PvE:

Even though Bless originated from Korea. the director has said that they will adopt a more “Western” style of MMORPGs. Doing dungeons, quests and going through the story will be more rewarding (in terms of EXP and probably gear) than “mob” grinding.

Bless has a Taming system that allows the player to tame almost every monster as a pet or a mount. For the raid lovers, Bless will feature 20-man field bosses and 40-man raid bosses. End game and early game dungeons are also included in the game.

PvP:

Keep in mind Bless has a Faction system. Bless will feature massive scale War that stretches from land to sea and sky. No details or video clips have been released on this but, this is a thing that the game’s director believes will make Bless stand out a lot from its competition.

Being “high” level opens up Open World PvP. To give you a very basic idea, the Japanese version of the game has Open world PvP from around level 30. Instanced PvP includes Arenas (probably 1vs1, 2vs2, 3vs3) and 15vs15, 10vs10 battlefields.

There are also “sieges”. A guild can choose to attack an opposing castle that will be defended by an opposing guild. These can reach 100vs100 and more. Hopefully the servers will handle that.

Bless Online

What’s The Problem In Bless Online

Bless Online is a fantasy MMORPG developed by Neowiz Bless Studio and published by Neowiz Games. The story centers around two factions that have been at war for decades: the Northern Holy Empire of Hieron or the federation of the south known as the Union.

The race you choose determines which side you will fight for. Based on that same choice, players are given special race dependent scenarios to aid in character progression. And with 7 different classes to choose from, players can outfit their avatars to suit your very own play style. Warriors will also have a chance to prove their mettle in massive 100v100 siege battles. Will your strength match up to the mightiest of foes?

Bless Online

Music is composed by Hanz Zimmer and Lorne Balfe, two artists well-known for their contributions to movies and other games. There is no official release date for Bless Online, but devs are optimistic about releasing the game this year.

But what’s the problem?

Despite the projected success of Bless Online, fans have voiced concerns over what business model creators have chosen to go with. But why are fans so concerned and what does this mean for Neowiz Bless Studio and their project?

The biggest issue with any MMORPG is when devs implement a “Pay to Win” model. It is this that worries those looking to play Bless Online. But what do those fans have to say about this major issue?

One user on Reddit let the community know they wouldn’t be surprised if it’s p2w. When games by a previous developer ruin the reputation of a new team, the game stands to lose users.

What Do the Developers Have to Say?

Neowiz Bless Studio released a statement in their official FAQ to reassure fans:

“What is the monetization plan for Bless Online? While we are still determining what the right monetization plan is for Bless Online, you can be assured that we heard everyone’s feedback loud and clear to avoid P2W elements. We promise to continue to solicit and gather your feedback and choose the business model that works best for Bless Online.”

Despite assurances by the devs that they want to avoid the P2W model, not everyone is convinced that Neowiz will stay away from it. While there is in some ways a lack of support, the people looking forward to the game outnumber those who don’t believe the above quote.