POE 3.3 Builds: Can do any challenge and boss templar build for hierophant

For anyone who is looking for an effective build that will kill any boss within the game, has no trouble with map mods, clears with decent speed, can farm the labyrinth quite protected and all that on a low spending budget you might be within the proper guide!
It’s also worth noting that this isn’t a self-cast RF build with Scorching Ray totems even tho the option exists for some endgame bosses.

pc_1

Poe 3.2 Alterations:
– Hierophant alternatively of Berserker
– Thoughts over Matter alternatively of Bloodmagic given that Hierophant supports it so nicely
– Tukohamas Fortress is no longer a chase item, Atziris Reflection is 😉
– Playstyle may be the same except for Tier 16+ Bosses. There we swap the RF with Scorching Ray and deal primarily Scorching Ray Totem and Searing Bond harm
– back to Dualcurse
– The Skill tree changed a little, no additional pathing down to Ironwood. Rather of extra inside the Witch path
– Several gems changed connected towards the changes
Overall the character start out and progress is going to be way smoother along with the endgame boss harm about 35-40% higher than just before if absolutely nothing drastically adjustments til 3.2

Pros:
+ Can do practically each and every map mod
+ A lot of the Damage comes from the Skilltree and Jewels
+ Can play as a Magic Finder, High Harm or Tanky Character.
+ Great League starter with little gear needs
+ Higher Tier maps viable
+ Can do any challenge and boss inside the game

Cons:
– Totem RF casting may perhaps be as well delayed in really very good Partys.
– Annoying to some fleeing Enemies.
– RF totems of diverse player (and yours) do not stack

Skill Tree: https://goo.gl/1dF4Ao
Pob Hyperlink: https://pastebin.com/LfyBZrH4
Example Hyperlink: http://www.pathofexile.com/forum/view-thread/1904823
Poe Builds: https://www.u4gm.com/poe-3-3-builds
Purchase Poe Currency: https://www.u4gm.com/poe-currency

The Latest News about Different Foods for Different Races – ESO

I’m wrapping up work on the official ES/Skyrim cookbook, and am trying to tie up a few loose ends here and there. Most importantly, I’m trying to make sure that there’s at least one recipe for each race so that everyone has a little representation. Obviously there’s plenty to go around for the Nords and Imperials, and I have a Breton dish or two, some ash yams and saltrice for the the Dunmer, as well as some recipes for the Khajiit.

Crowns ESO

Notably, though, I’m missing dishes for some of the Elves (Wood/Bos and High/Alt), Orcs, Redguard, and Argonians. Here’s what my brainstorming has come up with, but I’d welcome any other ideas!

1. ARGONIANS – reside largely in the Black Marsh, a swampy dismal region. Not a great deal is known about them, but given their excellent swimming abilities, fish and shellfish likely play a large part in their diet. – Would they cook it? What would they eat while in other parts of Tamriel?

2. REDGUARD – the Alik’r desert makes farming hard; What arable land exists on the plains surrounding Hammerfell is used to grow drought-hardy crops and graze domesticated livestock. These foods are usually dehydrated or salted for storage and travel. Fortunately, trade from the port cities bring much needed variety to their larders. – maybe modeled on west Saharan cuisine?

3. ORSIMER – a strong and fiercely loyal race. Although many also live in their capital city Orsinium, most live in strongholds scattered across Tamriel. Each such stronghold must be self-sufficient, so their diet is predominantly made up of practical foods that can be easily grown, foraged, and stored. There is little room for frills.

4. ALTMER – mostly isolated on Summerset Isle, have had ample time to perfect their cuisine without the interference of outside races. However, with the relatively new opening of their shores to outsiders, they have begun to embrace the best culinary innovations of Tamriel’s other residents. A race that values beauty and perfection, they harbor very strict rules regarding table manners and deportment. Nonetheless, they enjoy a wide array of haute cuisine, dining on the most daintily craſted sweets washed down with fine liqueurs and brandies. – I’m thinking a dessert for this one maybe? Maybe a delicate meringue or pastry.

5. BOSMER – wood elves, made the Green Pact, in which they swore to abstain from eating or harming any plant from their native Valenwood, which has resulted in a heavily meat-based diet. Their skilled hunters return from patrols with venison, rabbit, and other game meats, as well as foraged eggs from nests high in the tree-tops. Complication: how would they cook things if they can’t burn wood?

If you are in lack of eso gold, you can buy cheap ESO gold on ESO-GOLD. Besides, you should read more to learn some useful tips on The Elder Scrolls Online.

Path Of Exile

Why You Are Going To Die In Path Of Exile

In Path of Exile, many players sometimes may don’t know why they always die. Actually, it is not so complicated. Understanding the cause of your death in game and trying to avoid it will help you achieve greater success.

Path Of Exile

You are going to die and it’s usually because:

1. You got surrounded by mobs and everything hit you at once. Use movements skills like flame dash to get out of mobs.

2. You weren’t paying attention to boss mechanics.

3. You weren’t paying attention to your debuffs and didn’t have ways to mitigate them. Usually, this is bleed or freezing and people run flasks that cure them.

4. You didn’t stack resistances and obliterated by elemental attacks. One big example is the boss fight with Innocence. It’s worth to read the wiki page on the kind of attacks as the boss does and stack resistances for that fight.

5. You don’t have the gem setup so your main skill isn’t linked with the necessary support gems. One time I gave a Tabula Rasa to a friend. He stuck random gems in there and wondered why he wasn’t doing any damage.

Understanding your build can go a long way to improving your play. For example, when you are starting out you don’t have the gear with the right links and stats. You have to compromise and prioritize things which you can only do if you understand the build.

When you encounter some problems that you don’t understand in the game, please don’t panic, you can log in our official website on https://www.u4gm.com/path-of-exile, there are some guides and news related to the Path of Exile for beginners.

Path of Exile Loot Mechanic Improvement: A Beginner’s Guide

So this is something I’ve been thinking about when playing recently, sometimes looting items can get fairly tedious when you’re picking up a bunch at the same time because you have to click each one and every time you do your character moves a little so you have to reposition your mouse. I think a large part of the source of that problem is that you have 0 looting range so you move a tiny bit every single item you pick up even if they are clustered virtually next to each other.

poe loot

 

Now I have two suggestions which I think would make the looting experience more enjoyable, of course they may not be easily implemented because of how the engine works but it’s just a suggestion.

Suggestion 1:
Add a small “loot reach range” to your character so if you are standing next to say a strongbox then you can reach items on the opposite side of the box without having to move. This would also reduce the issue of unreachable items that sometimes happen that are juust out of reach in an inaccessible spot.

Suggestion 2:
Allow some sort of “swipe to loot” mechanic where you hold down the loot button and click-drag over the items you want to pick up so when you release the button it runs to pick them up. Now this second suggestion would probably be fairly hard to implement in a way that doesn’t seem overly abusable, for example it would have to have a max range between items to pick up (similar to loot reach range) or you’d pick up items on the opposite side of the screen with one swipe.. Alternatively it could queue movement between the items but I doubt that’s something that would fit with the game.

Thoughts? Other suggestions that are better perhaps? I definitely something that makes looting less finicky would improve the general experience but maybe I’m the only one thinking this and everyone else has completely different thoughts on it. What do you think it? The in-game currency is available at the professional online gaming house. The interested gamers can buy poe exalted orbs from those professional online gaming houses in the most affordable cost.

PoE

Bestiary Is A success To Some Extent In PoE

For many Path of Exile fans, Bestiary maybe a failed game design, and not too long ago, GGG announced that they have decided not to retain any element of the league in the core game for now.

But in my opinion, Bestiary seem to me to be at least reasonable game design. Bestiary is a complicated league with many elements: it has special monsters, the ability to capture instead of kill some monsters, and a very involved crafting system with powerful results. Here’s the list:

PoE

1. The crafting and recipes. Lots of variety for various levels of play, and fairly well-balanced too.

2. Challenging fights, especially with how common the legendary beasts are. Everyone likes a nice slugfest against an enemy that doesn’t just fall over when you sneeze at ’em, but can actually be defeated with clever application of your skills.

3. The beast mods, these being things like Tiger Prey, not the aspect mods. They’re all very well-done and engaging, and fit the tone of the monsters they’re usually attached to.

4. The uniques and Aspect skills. Admittedly, a couple might be a touch on the wild side when it comes to balance (looking at you, Farrul’s Fur and Aspect of the Spider) but overall they’re fun to both plan to use and actually use.

5. The ability to grind specific areas for some specific mods. Admittedly, I only really did this for Deep One’s Presence monsters to refill Prophecies, but the element of being able to go somewhere specific and get what you need in a slightly more deterministic fashion is still interesting.

However, GGG said that there may be some parts of Bestiary they will use in future content, and it is possible they would bring Bestiary back for short term events.

Anyway, PoE next challenge league is coming. Let’s look forward to it. Collect enough chaos orbs poe before its arrival.

Path of Exile Can Implement Insane Challenge Leagues

There should be something that makes Standard more worth it. It seems 80% of folk play league, and if you don’t you’re missing out. I like leagues, but it tends to take me almost all 3 months to get to red maps between work, life, and other things. And then I have to start over or miss new stuff.

PoE Flashback lite

What if it was a bit more like this flashback event? Say, every area has a 10% chance to add one old league modifier on top of the usual standard. And it refreshes every hour. It works just like flashback is right now, only with just one mod, and on a low chance. This mechanic would not be in leagues. It doesn’t throw off the power balance terribly, and once in a while everyone goes to farm somewhere earlier in game because a Breach opens up or Harbingers spawn.

Yeah GGG shoukd do a yearly(?) Reset of standard and move everything into like a glacier league so it goes like this

Challenge League 
Resets every 3 to 4 months with the new crazy mechanics GGG want to implement.
Which when it ends transfers all the players into:

Standard League
Resets yearly(?) – GGG use this league to check the ending challenge league’s “will the challenge league be implemented in the core game?” implementation, and any further development of the league that missed their development cycle when the challenge league was first released.
Which when it ends transfers all the players into the:

Glacier league
Never resets. Gets the adjusted and refined long term implementations of the leagues when the standard league ends.
I think this is a pretty good solution because:

GGG can implement insane challenge leagues and gets a chance to give them a good second pass of development. Resulting in them being deeper and more polished as the move into the new standard. People that can’t no-life the challenge league’s will get enough time over a year to explore the leagues in a fresh-ish economy. The in-game currency is available at the professional online gaming house. The interested gamers can poe buy currency from those professional online gaming houses in the most affordable cost.